
Digital Design Projects
DStreet Longboard Graphics
D-Street, a prominent skateboard and longboard company, requested three large-scale graphics inspired by unique habitats: woodland, ocean, and desert. The project invited the use of my personal style, natural history-inspired digital collage. The designs were carefully crafted using Adobe software, incorporating depth and hand-colored nuances. This blend of digital and traditional art techniques capture the essence of these natural environments whilst remaining modern in design, creating compelling graphics that echo the adventurous spirit of D-Street's clientele.
Beneath the Veil Exhibition
For the 'Beneath the Veil' exhibition at Bristol's Mount Without Church Crypt, I designed and curated three distinctive A1-sized prints, drawing on themes of life, death, and loss. Each piece formed an intimate narration, crafted through digital collage to create detailed and emotionally evocative scenes. The first print in the series the 'Garden of the Moon' captured the mystic creation of life with inspiration drawn from the Garden of Eden, sparking reflections on our own genesis. 'Parallels' delved into the nuanced tapestry of time and the compelling concept of the afterlife, depicting a tranquil scene inspired by a parallel cosmos. 'The Safest Memory', the final exhibit piece, underscored the tether of remembrance, featuring keepsakes and mementos from cherished loved ones, symbolising the imprint they leave behind and the value of these simple treasures.
'We Don't Belong Here' - Degree Show
My degree show project, developed during my study of Illustration at university (UWE, Bristol), is an engaging exploration into the realm of the hypothetical, visualizing insects that have undergone rapid genetic evolution following a massive extinction event. Each carefully rendered insect, a result of dissecting objects and technical drawings and artistically reassembling them, showcases an individual specialty; these twenty unique creations, thoughtfully mounted on A3 prints, contributed to an exquisitely curated gallery on the largest wall of the venue. The experience was enriched with a complementary, hand-out 'guide' providing an index of each creature’s unique skill, as well as 3D printed models and ceramics inspired by the jar kept specimens at the Darwin Centre, augmenting the exhibition with tactile, tangible elements.